Deeplocal creates inspiring moments for brands in the real and virtual worlds. We strategize, imagine, design, and fabricate ambitious experiences from concept to execution. Our work is driven by inventive technology, design, storytelling, craft, and most importantly, humans.
We’re seeking a junior-to-mid-level Experience Designer to join our creative team. This role is intentionally broad. Your primary background might be in graphic design, motion design, digital design, art direction, copywriting, strategy, 3D design, interiors, architecture, product design, or experiential design. What matters most is that you can translate ideas into experiences people can see, touch, move through, and interact with.
This is not a traditional UI/UX role, and it is not a strict graphic, motion, or digital design position. Deeplocal’s work lives in physical space. We are looking for someone who can think beyond screens and communicate ideas through spatial, physical, interactive, and human-centered experiences
.
Your portfolio should show strong creative thinking, visual taste, and evidence that you can work with physical interaction. That might mean environments, installations, objects, prototypes, interactive exhibits, spatial storytelling, event experiences, kinetic ideas, product-like concepts, or other work that shows how people engage with an idea in the real worl
d.
Although remote employees will be considered, preference will be given to candidates in Pittsburgh, or those willing to reloca
te.
You care deeply about design quality, from the high-level concept to the smallest det
- ail.You are curious about how things work, how people move through spaces, and how physical, visual, digital, and interactive elements come together to create an experie
- nce.You may have a primary creative discipline, but you are excited to work across disciplines and learn new tools, methods, and ways of mak
- ing.You enjoy participating in cross-functional teams, balancing aesthetic considerations with engineering, technology, fabrication, brand, and user experie
- nce.You can communicate ideas visually and verbally, whether through sketches, diagrams, storyboards, renders, references, mockups, writing, prototypes, or de
- cks.You can handle multiple projects simultaneously, keeping track of deadlines and self-directing your workload and priorit
- ies.You are aesthetically agile and can design for a variety of brands with different styles, tones, palettes, and voi
- ces.You are eager to develop creative concepts that integrate thoughtful user experience, physical interaction, and strong storytell
- ing.You like getting your hands dirty, using rapid prototyping, low-fidelity models, tests, sketches, or mockups to prove out design conce
- pts.You have 2–4 years of experience, preferably in a creative agency, experiential studio, design studio, architecture/interiors practice, production environment, or similar sett
ing.
Responsibil
itiesCreative Conce
ptingCollaborate with Creative Directors, Designers, Strategists, and Creative Technologists to develop concepts that are inventive, strategic, and meaningful for audie
nces.
Physical + Spatial Th
inkingContribute to ideas that live in physical space, including installations, environments, objects, interactive moments, exhibits, activations, and brand experi
ences.
Experience
DesignConcept, develop, and diagram user experiences through storyboards, flowcharts, spatial diagrams, journey maps, or other tools. Help ensure the experience remains clear, compelling, and on
brand.
Visual + Verbal Commu
nicationCreate compelling ways to communicate ideas, using the media that best fits the concept: sketches, references, renderings, motion tests, copy, diagrams, layouts, moodboards, decks, prototypes, or AI-assisted visual
ization.
3D + Environment
al DesignDepending on your background and the needs of the project, contribute to environmental design, object design, spatial layouts, 3D visualization, or physical product-like concepts. Collaborate with production designers and engineers to make ideas b
uildable.
Cross-Discipline Col
laborationWork closely with creative, technology, engineering, fabrication, and production teams to shape ideas that are ambitious but a
chievable.
Bringing Ideas
to FruitionContribute across project phases, from early concepting and pitch development through design refinement, pre-production, and
production.
Creativ
e ExcellenceStay curious about culture, emerging technology, materials, interaction patterns, visual trends, and new tools. Bring references, ideas, and energy that help push the work beyond t
he expected.
D
esired SkillsExperi
ential DesignAbility to think through physical experience: form, materiality, interaction, layout, flow, behavior, sequence, and
user journey.
Conce
pt DevelopmentAbility to craft cross-discipline ideas and support them with visuals, language, references, and cl
ear rationale.
Spatial + Physica
l CommunicationAbility to show how an idea works in space. This could include sketches, diagrams, renderings, models, prototypes, storyboards, plans, sections, physical mockups, or other
visual methods.
Conce
pt VisualizationAbility to communicate abstract concepts through compelling visual mockups using whatever media you feel most comfortable with: sketching, rendering, Photoshop, motion tests, AI tools, deck design, 3D software, o
r other met
hods.
3D ThinkingYou do not need to be a dedicated 3D designer, but you must be able to think spatially and communicate physical ideas. Proficiency in Rhino, SketchUp, Blender, Cinema 4D, Unreal, Enscape, or similar
tools is a
plus.
Design CraftStrong taste, strong composition, and an ability to make ideas feel considered, polished
, and intentional.
In
teraction AwarenessInterest in how people engage with physical experiences, objects, interfaces, environmen
ts, and technolog
y.
Hybrid CandidatesIdeal candidates are those who can contribute across several disciplines. We’re a small, collaborative creative team with mostly multidisciplinary backgrounds. We value people who have a strong primary craft but are eager to stretch into u
nfamiliar territory.Your core strength might be in one or mo
- re of the follo
- wing:Physical Desi
- gnInteractive Des
- ignExperience
- DesignGraphic
- DesignMo
- tion DesignAn
- imationArt
- Directio
- nCopywritin
- gStrategy3D
- ModelingArchite
- ctureInterior Design
- Environmental
- DesignPro
- duct Desi
- gnUI DesignUX Design2
D + 3D Visualization
Regardless of your primary discipline, we need to see evidence that you can think about people, space, objects, interaction, and experience. The strongest portfolios will show how ideas become tangible, spatial, interactive, or experiential — not just how t
hey look on a scre
en.
Portfolio GuidancePlease include work that demonstrates how you think, no
t just final outcomes.We are especially
- interested in seeing:Concepts for physical or i
- nteractive experiencesEnvironmental, spatial, install
- ation, or exhibit workStoryboards, diagrams, ske
- tches, or process workPrototypes, moc
- kups, models, or testsMotion or graphic systems appl
- ied to physical spacesDigital concepts that connect to real-world b
- ehavior or interactionExamples of how you communicate an id
ea to a team or client
Your portfolio does not need to show finished experiential work from major brands. Student work, self-directed projects, prototypes, speculative concepts, small installations, event work, spatial studies, or experimental projects are welcome if they show strong thinking and a clear relationship
to physical experience.
The base salary range for this position at the time of this posting is $50,000 - $84,000 USD. Individual compensation varies based on job-related factors, including location, business needs, level of responsibility, experience, and qualifications. We offer a compe
titive benefits package.
You don’t need to match every skill on this list to apply—we welcome applicants with
a variety of experiences.
If you require a reasonable accommodation during the interview process, please em
ail us at hr@de
eplocal.com
About DeeplocalDeeplocal is an internationally-recognized innovation studio based in Pittsburgh, PA. Our team includes experts in marketing, engineering, design, and fabrication who collaborate to develop never-seen-before physical exp
eriences for brand clients.
Deeplocal has been behind some of advertising’s most talked about campaigns: the Netflix Switch, Google Photos Pay With A Photo, and the Nike Chalkbot. From creating a mind-controlled bike that allowed riders to shift with their thoughts, to building a robotic pitching machine that allowed a child to throw out the first pitch at a baseball game from thousands of miles away, to a single button that dims the lights, orders food, silencers your phone and puts on your favorite show, our projects are wide-ranging and unique. Our work has been featured on Fast Company, Wired, NYTimes, USA Today, the Today Show, Good Morning America, Gizmodo, Enga
dget, Forbes, and many more.
Deeplocal’s studio is located in a renovated brewery loft space in Sharpsburg, PA—just outside of Pittsburgh and within a few minutes of Lawrenceville. All team members at Deeplocal contribute and participate in work for o
ur amazing
roster of clients.
Our MissionInvent products and expe
riences for
innovative brands.
Our PurposeTo be a place where amazing talent
can invent, cre
ate and inspire.
Our Core ValuesDeeplocal is committed to maintaining the company's core values and culture as the company grows. Employees should exhibit the
- following
- Deeploca
- l core valu
- es:Inv
- entiveImp
actfulResourcefulHumbleEfficient